
It makes him look more demonic than human, and its sudden appearance feels more like something out of a Survival Horror game than Fire Emblem.
Hans' Nightmare Face at the end of Chapter 13 of Conquest where he and his army go on a killing spree and slaughter many Cheve civilians, along with the remaining Hoshidan and Cheve troops. Did Iago's spell never get reversed or wear off? Who's to say some other sorcerer couldn't come along and fully revive it? And on top of that, if you revisit it for Level Grinding, it's still doing that. They're sinking in and out of the "floor" of the fortress, which is actually the dragon's stomach lining. To make matters worse, if you look closely at the battle backgrounds in Fort Dragonfall in Birthright, you can see that the walls are constantly moving. When you get outside, you see the whole fort is moving, and if you look closely, it seems designed to do that, implying that the fort was always slightly alive. What seemed like a normal Storming the Castle mission now has you avoiding stomach acid that constantly spawns Faceless. Iago uses his magic to partially resurrect the dragon, namely, restoring its digestive system. When visited early on in Conquest, it's not much different from a normal castle.
Fort Dragonfall, a castle built around the remains of a long-dead dragon.
Try not to think too hard about what would happen if anyone in the army made them too angry. She often says things like "I smell raw meat!" or "A-Hunting I will go!" She has just as few qualms with eating people as the rest of the Wolfskins do.
To make matters worse, listen to some of Keaton's daughter Velouria's voice clips. Now, if it activates after he kills an enemy and says "fresh meat is the best", don't think too hard the next time you make your army a steak sandwich in the Mess Hall. Keaton's personal skill can sometimes get you meat in battle. In the localization, Keaton doesn't explicitly say they ate the last group of soldiers, but it's still heavily implied by him showing off human bones that are completely picked clean. Keaton even throws human bones at the Avatar to prove he isn't bluffing. In the chapter Werewolf Summit in Birthright, the Avatar and party meet Keaton and his Wolfskin, who state that they've eaten the last group of soldiers to try coming through their territory. This implies that these things are actually sentient (or at least some of them are) while Faceless aren't, a horrifying thought in itself. A Stoneborn boss in a later Birthright chapter actually has pre-battle dialogue, which is very unnerving if you don't see it coming, especially since the only dialogue Faceless bosses have is roars. And they might be even freakier there, since there's less context for them. The Stoneborn can also show up in the level grinding DLC, so you can still see them even if you're early on the Hoshido route.
Heck, the face-plate itself could count for this, the realistic Mouth Of Truth gives off a huge sense of Uncanny Valley compared to the game's usual Animesque art style. They also throw the face-plate sometimes as an attack. Yes, they don't even have a face, just a huge gaping cavity. Their method of attacking enemies is by hurling rocks, but they don't thow them: they launch them out of a cavity on their head, usually covered by their Mouth Of Truth face-plate. The Nohrian equivalent are Stoneborn, who are supposed to be stone Golems brought to life by magic, but in practice move more like a Blob Monster, with their bodies contorting in unnerving ways.If you're playing Birthright, you can use these as My Castle defenses too. Should you land a killing blow on one its character portrait in the damage forecast shows the face cracking.
Engage it in combat however, and its face splits in half and a buzzsaw springs out to attack you while it wheels around stiffly. In chapter 17 of Conquest you'll come face-to-face with the Automaton enemy, which appears to be a small, unassuming (if not uncomfortably realistic looking) wooden puppet in the shape of a small child.Luckily, this happens only if you're playing Classic Mode or on your last unit in Casual Mode.
#Fire emblem fates chapter 25 series#
More mundane than some other examples, but Fire Emblem Fates is the first in the series to change the battle theme if one of your characters is likely to die in the ensuing fight, and the music in question consists of "Psycho" Strings.